//初始化棋盘 voidIntboard(char board[ROW][COL], int row, int col) { int i = 0; int j = 0; for (i = 0; i < row; i++) { for (j = 0; j < col; j++) { board[i][j] = ' ';//将每个棋盘都初始化为空格 } } }
//打印棋盘 voidDisplay(char board[ROW][COL], int row, int col) { int i = 0; for (i = 0; i < row; i++) { int j = 0; for (j = 0; j < col; j++) { printf(" %c ", board[i][j]);//打印数组元素 if (j < col - 1) printf("|");//竖分割线 }//效果 a | b | c printf("\n");//换行 if (i < row - 1) {
for (j = 0; j < col; j++) { printf("---");//横分割线 if (j < col - 1) printf("|");//竖分割线 }//效果---|---|--- printf("\n"); }
intIsFull(char board[ROW][COL], int row, int col) { int i = 0; int j = 0; for (i = 0; i < row; i++) { for (j = 0; j < col; j++) { if (board[i][j] == ' ') { return0; } } } return1;//棋盘满了 }
//初始化棋盘 voidIntboard(char board[ROW][COL], int row, int col) { int i = 0; int j = 0; for (i = 0; i < row; i++) { for (j = 0; j < col; j++) { board[i][j] = ' '; } } } //打印棋盘 voidDisplay(char board[ROW][COL], int row, int col) { int i = 0; for (i = 0; i < row; i++) { int j = 0; for (j = 0; j < col; j++) { printf(" %c ", board[i][j]); if (j < col - 1) printf("|"); } printf("\n"); if (i < row - 1) {
for (j = 0; j < col; j++) { printf("---"); if (j < col - 1) printf("|"); } printf("\n"); }
} } //玩家走 voidPlayerMove(char board[ROW][COL], int row, int col) { int x = 0; int y = 0;
printf("玩家走:> \n");
while (1) { printf("请输入下棋的坐标:> "); scanf("%d%d", &x, &y); if (x >= 1 && x <= row && y >= 1 && y <= col) { //下棋 //判断坐标是否被占用 if (board[x - 1][y - 1] == ' ') { board[x - 1][y - 1] = '*'; break; } else { printf("坐标已被占用,请重新输入\n"); } } else { printf("坐标错误,请重新输入\n"); } } }
voidBotMove(char board[ROW][COL], int row, int col) { int x = 0; int y = 0; printf("电脑走: \n");
while (1) { x = rand() % row; y = rand() % col; if (board[x][y] == ' ') { board[x][y] = '#'; break; } } }
intIsFull(char board[ROW][COL], int row, int col) { int i = 0; int j = 0; for (i = 0; i < row; i++) { for (j = 0; j < col; j++) { if (board[i][j] == ' ') { return0; } } } return1;//棋盘满了 }
//判断胜利 charIswin(char board[ROW][COL], int row, int col) { //判断行 int i = 0; for (i = 0; i < row; i++) { if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][1] != ' ') { return board[i][1]; } } //判断列 for (i = 0; i < col; i++) { if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[1][i] != ' ') { return board[1][i]; } }